January 19, 2011
If you are relatively new to making clothing or skins you might turn to a more experienced content creator with what you belive is a simple question. The most common replies are:
“Just keep at it, you’ll get there eventually.”
“Wear the templates to understand where things go.”
“It’s trial and error.”
“Seams are difficult to match up.”
This can be discouraging but it shouldn’t be. The truth is they’re not hiding any secrets from you. There really isn’t a magical answer, and yes, you should run around in a template suit even when you’re experienced! That advice is fantastic advice…
But Multi Chan Hax is all kinds of awesome!!!
Why is Multi Chan Hax all kinds of awesome? Because it gives Second Life clothing and skin creators a whole range of different template layouts to choose from! With Multi Chan Hax you are no longer limited to texturing the standard head/upper/lower UV layouts.
“A mapping channel is basically UV data. It’s how a 2d texture gets translated onto the geometry of a 3d model. What MultiCH does is give Photoshop the ability to translate a texture to and from any single combination of the channels.”
This type of feature is usually limited to 3d software but Multi Chan Hax manages to blur that line and make the same features available in a 2d image editing programs. How cool is that?! For anyone who has ever complained about wanting a different layout to texture, this is basically the answer to your prayers! All you need is the MCH filter and the MCH files and you can make something respectable in less than half the time it would take to manually match it up pixel by pixel.
Before you get too excited there are a few things I should mention. Multi Chan Hax is a 32bit Photoshop filter so it won’t be available from the filters menu if you choose to run a 64bit executable of Photoshop. Multi Chan Hax is also limited to Windows, so Mac and Linux users are out of the loop.
The Multi Chan Hax filter works with any program capable of loading the 8bf filter format so that means a handful of programs other than Photoshop should be able to make good use of it. PaintShop Pro is one of them and GIMP can too, with the help of a PSPI which is a GIMP plug-in that runs 3rd-party Photoshop filters, such as this one.
If you want to follow along you will need to grab a few things:
Now that we’ve covered the basics please enjoy the following two part video tutorial!
Please note that both these videos are available in HD format on Youtube.